Login Create account. This site uses strictly necessary cookies. More Information X. Ask a question. Your answer. Hint: You can notify a user about this post by typing username. This affector modifies the color of particles in flight.
The colors are taken from a specified image file. The range of color values begins from the left side of the image and move to the right over the lifetime of the particle, therefore only the horizontal dimension of the image is used.
Configure the system. Public Member Functions inherited from System. The EntityComponentManager of the given simulation instance. The EventManager of the given simulation instance. Collectives on Stack Overflow. Learn more. How to modify the values of x, y and z in the parameter Ellipsoid Ask Question.
Asked 9 years, 2 months ago. Active 7 years, 2 months ago. Viewed times. Add a comment. I've mostly resolved this issue. Yeah the issue is with Unity 's near total deprecation of the legacy particle system and Playmaker's inability to "see" it in Unity. They key is to use Unity I just noticed this reply ended up in the wrong thread, so was a total fluke that it was even relevant - sorry.
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